In May of 2011, I was part of a team of men who went to Mare Rouge, Haiti on a mission trip. We were there to work at a school for orphaned boys, doing construction projects, discipleship, and to be an encouragement to our Haitian brothers in Christ. This video is the story of our experience.
There’s so much I wish I had done differently or paid more attention to while capturing the footage during our mission trip. But I do believe it’s good that the story of Human Care School for Orphan Boys in Haiti is finally being told.
To learn more about what Heart of the Bride is doing in Haiti, check out their website.
*GASP* What did I just say???
Okay, quick disclaimer: I like HD. There’s nothing like being able to watch a video in high quality filling the whole 24 inches of my iMac screen. And the color definition… Yep, I’m looking forward to the day when I can afford to switch from Standard Definition to High Def (Red, anyone?).
However, I don’t hate SD. HD can be so overrated, in my opinion — there’s nothing magical about it at all. An HD camera + bad camera operator + bad editor + bad color grading = bad 1920×1080 video. The only difference between that and SD is 1,728,000 effective square pixels. And that’s only from a technical standpoint.
HD doesn’t automatically make weak acting or story stronger. My desire is to learn how to tell a great story (which includes knowing how to operate a camera well, edit well, grade color well) with whatever equipment I have. Not that technical aspects aren’t important, of course.
But this is why I think HD can be way overrated: storytelling should be more of a priority than the technical equipment with which it’s being told.
The other night whilst my dear mother was enjoying some sort of “Snowman Party,” us guys (Dad, Tyler, an I) were at home (boys night in!). I was elated that a couple XLR cables had arrived that day, and after doing a test with my shotgun mic (which, before this, I had been unable to use due to my lack of a cable) which went extremely well, Tyler suggested that we do a “Toy Story” marathon. That means watching Toy Story and Toy Story 2 back to back.
Though I wasn’t particularly excited at the chance to sit in front of a TV for four hours doing practically nothing, I did. But just before we started, I had an idea.
So I got my trusty pad of paper and a pen, and sat poised and ready to write as the first movie began.
Instead of a wasted four hours, it was perhaps a little beneficial, as I was learning about story structure by taking notes (and watching camera moves… BTW, did you ever notice that there’s absolutely no depth-of-field in the first movie, except for where there’s a matte painting behind the 3D animation?) on it.
I thought that I would share my findings with you. So here they are:
— Inciting Event — “Bank Robbery” introduces the setting, main toys (characters), Andy, Andy’s room.
— Introduction of Settings
Toy Story 2
NOTE: It’s kinda hard to tell whether or not this movie is in a standard 3-act story structure, or a 5-act. The conflict is different from that which is in the first movie, and there are several “false fronts” that lead into the actual plot. For the sake of simplicity and not exploding or imploding my own brain, I’ve organized this into the 3-act story structure.
Inciting incident (supposed)– Buzz in space, actually a video game
Setup for plot:
Inciting event (actual) — Woody is stolen (leads into the actual plot)
And now for a few thoughts on the McGuffins from each movie. If you don’t know what a McGuffin is, read about it here.
Toy Story’s McGuffin
What’s the first movie’s McGuffin? I believe that it’s RC. Yep, the little remote control car. Why?
1) RC is used to enter the main plot in Act II with Woody’s conspiracy
2) RC brings everyone back together again at the resolution (well, except for Mr. Potato Head, who ends up being spread all over the floor of the moving truck by RC)
Toy Story 2’s McGuffin
Woody. He’s the second movie’s McGuffin, at least, that’s what I think. Perhaps I’m wrong (the video game element could be it, but I tend to think of this element as a secondary McGuffin that simply helps the plot along a bit).
But think about it: Woody is what’s stolen (and thus brings in the plot), he’s the one who is crucial to the Roundup Gang (without him, they go back into storage), and he’s crucial to the Andy’s Room toys as well (in their rescue operation, which is the main plot).
Woody brings all the characters together (except for the second Buzz and Zurg; I tend to think that the video game element is a whole different side-story), tears them apart (not literally; only in that the Rounup Gang’s hopes and dreams are torn between Woody’s desire for Andy, and to keep the Gang together), and finally brings the movie to it’s climactic resolution (he rescues Jessie).
So those are my thoughts on the movies. What do you think?
I’ll also say that, for some reason (perhaps it being simply because it’s been so long since I’ve watched them, or perhaps because the Lord opened my eyes to it), there seemed to be a hint of mockery going on at Christianity. It was extremely subtle (and perhaps I’m wrong, don’t take my word for it), but I could see it there. Maybe I’m wrong. I’d have to watch it again and specifically take notes for that (I can’t remember exactly what the elements where at the moment)… So I’ll just leave it at that.
So anyways, I feel like I learned a little bit from charting the story structure!